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	<title>Comments on: Human Computation</title>
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		<title>By: joe</title>
		<link>http://www.huginn.com/knuth/blog/2007/08/22/human-computation/comment-page-1/#comment-4489</link>
		<dc:creator>joe</dc:creator>
		<pubDate>Wed, 22 Aug 2007 16:29:34 +0000</pubDate>
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		<description>In animals, behavioral norms and rituals demonstrate an individual&#039;s genetic fitness. 

In humans, games train us to perform mental and physical skills and are ad hoc ways we measure ourselves against others.  

These games are ways to have a pairs label data and derive statistical information based on consensus. Do the games have the same appeal, a human working against an unbiased test?  

What if you draw a weak partner?  These games seem to test the skills of pairs, not individuals. They may not have the same appeal as memorizing a ritual or working on a common, hard problem.</description>
		<content:encoded><![CDATA[<p>In animals, behavioral norms and rituals demonstrate an individual&#8217;s genetic fitness. </p>
<p>In humans, games train us to perform mental and physical skills and are ad hoc ways we measure ourselves against others.  </p>
<p>These games are ways to have a pairs label data and derive statistical information based on consensus. Do the games have the same appeal, a human working against an unbiased test?  </p>
<p>What if you draw a weak partner?  These games seem to test the skills of pairs, not individuals. They may not have the same appeal as memorizing a ritual or working on a common, hard problem.</p>
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